C++ Project - Zork Game
A text-based project in C++ where we had to recreate basic Zork mechanics, like moving between rooms, picking up and dropping items, and player input.
Download the project here!
Unity Final - Scrolling 2D Platformer
Given relatively free access on what we wanted to submit, I chose for a 2D platformer using assets I'd previously made. The player can run around and jump at various heights, avoiding pitfalls and reaching the goal.
Download the project here!
Unity Midterm - 3D Platformer
A 3D platformer that was my first introduction to learning scene transitions and a rudimentary menu of sorts.
Download the project here!
Unity Project: 2D Shooter
We were tasked with making a Space Invaders-type game, and I used our first 2D project as an excuse to have some fun with the pixel art as well.
Download the project here!
Capstone Project #1: Beyond The Woods
My first experience working with android development. A step-tracking game with dynamic imaging based on step counts.
Capstone Project #2: Garmin Watch Face
I primarily assisted with graphics on this one. It was good practice on animations and backgrounds.
Capstone Project #3: Pet Agenda
A task-tracking pet care game. I, again, focused more on the graphics, primarily the pixel art.
Capstone Project #4: Carnival Games
My first time working with VR, and also the first time I worked extensively with Github. I was in charge of room design and the scoring system.