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Everett Bradshaw

Game Projects

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C++ Project - Zork Game

A text-based project in C++ where we had to recreate basic Zork mechanics, like moving between rooms, picking up and dropping items, and player input.

Download the project here!

Unity Final - Scrolling 2D Platformer

Given relatively free access on what we wanted to submit, I chose for a 2D platformer using assets I'd previously made. The player can run around and jump at various heights, avoiding pitfalls and reaching the goal.

Download the project here!

game screenshot game screenshot
game screenshot game screenshot

Unity Midterm - 3D Platformer

A 3D platformer that was my first introduction to learning scene transitions and a rudimentary menu of sorts.

Download the project here!

Unity Project: 2D Shooter

We were tasked with making a Space Invaders-type game, and I used our first 2D project as an excuse to have some fun with the pixel art as well.

Download the project here!

game screenshot
game screenshot

Capstone Project #1: Beyond The Woods

My first experience working with android development. A step-tracking game with dynamic imaging based on step counts.

Capstone Project #2: Garmin Watch Face

I primarily assisted with graphics on this one. It was good practice on animations and backgrounds.

game screenshot
game screenshot

Capstone Project #3: Pet Agenda

A task-tracking pet care game. I, again, focused more on the graphics, primarily the pixel art.

Capstone Project #4: Carnival Games

My first time working with VR, and also the first time I worked extensively with Github. I was in charge of room design and the scoring system.

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